HOW TO A-I-R
As innovation cycles in R&D get ever shorter and more complex, the capability of moving successfully among a variety of different solution contexts is a key competence. Artist-in-residence programs in tech corporations or scientific organizations are of increasing importance. The workshop leads to a fruitful project design, creating a context for artists, engineers, and scientists, to build the foundation of a valuable outcome.
Examples: At the Max Planck Institute for Empirical Aesthetics's, I gave a workshop together with the researcher Claudia Schnugg. We discussed the concept paper of an artist as a researcher project and elaborated with the staff the evaluation criteria for this new residency program. I designed the artist-in-residence project entitled STEAM Imaging for the applied research Institution Fraunhofer MEVIS
LINKING SCIENCE AND TECHNOLOGY WITH THE ARTS AND THE NEXT GENERATION
Exampel: Design and lead of the artist-in-residency program “STEAM Imaging” as a conceptual framework for fostering meaningful cooperative engagement of scientists, school students, and artists to break down disciplinary boundaries and explore flexible forms of learning and cooperation, realized together with the mathematician Sabrina Haase, starting in 2017. In this interview I take stock.
Residend: Eli Joteva (US), 2020
Delighted to announce the beginning of “STEAM Imaging III,” an interdisciplinary exploration of digital medicine and the human body, jointly hosted with Ars Electronica in Linz, Austria, in collaboration with the International Fraunhofer Talent School Bremen and the UCLA ArtSci Center, Los Angeles, USA.
Residend: Yen Tzu Chang (TW), 2017
STEAM imaging is an artist residency jointly hosted by the Fraunhofer Institute for Medical Imaging MEVIS in Bremen, Germany, and Ars Electronica in Linz, Austria in collaboration with the International Fraunhofer Talent School Bremen within the European Digital Art and Science Network.
Image: Augmented reality extension of the audio-video installation IntraBeing, the result of the residency STEAM Imaging III, artist Eli Joteva, Copyright Fraunhofer MEVIS
SCIENCE MEETS FICTION
WORKSHOPS FOR (FUTURE) FILMMAKERS AND SCIENTISTS —
A new approach to explore the social implications and ethical consequences of R&D
Exampel: Design and curation for Fraunhofer MEVIS, jointly with ifs internationale filmschule köln, and the Foundation for STEM-Entertainment-Education-Excellence (MINTEEE) of a workshop series, including the two-day event in Cologne, dedicated to the topic “Artificial Intelligence in Fiction and Reality.” ifs students received an introduction to the topic of “Science in Fiction,” followed by a half-day hands-on workshop on “How to Train an AI” by Fraunhofer MEVIS scientists. The workshop concluded with a joint discussion on the dramaturgical potential and socially relevant implications of AI in medicine. Based on this, the in-depth ideation Workshop “Finding Stories that Matter” took place.
Image: Presentation at the Science Meets Fiction Workshop, Copyright Fraunhofer MEVIS
NEW PATHWAY IN COMMUNICATING SCIENCE
SCIENCE & ART COMMUNICATIONS
Example: Science & Art Producer and Project Developer of the immersive installation “Quantum Logos” (vision serpent) by Mark Chavez at the Ars Electronica Festival 2019. Impuls talk for the discussion within the Networking Event Entanglement Ongoing on new pathways in communicating quantum technology.
Image: Presentation at the Entanglement Ongoing event